Updates recently pushed to the K53 Simulator version at Microsoft Store turned out to have some material issue. On one second last update attempt, I realised I had unsuspectingly disabled a number of game objects that play crucial roles in random startups (visually and programmatically). On my last update attempt intended to remedy this (shortly after the first), I later realised I pushed an update that included IAP functionality that should on work on mobile versions (Google Play & Huawei App Gallery) for now. I am trying to correct the last noted issue ASAP through yet another update. Unfortunately, I still afford very little testing time and hence these uncaught bug. I do have good hope for the future, though.
K53 Simulator Now Available for Xbox
It has been around a month or so now since it has gone live on Xbox. While one can play the K53 Simulator on a PC using just the keyboard and still reap solid fruits, Read more…
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