K53 Simulator on a computer with gamepad/joystick

Official: K53 Simulator is now a Registered Company

Date: December 4, 2025 We are pleased to announce that K53 Simulator has officially been registered with the Companies and Intellectual Property Commission (CIPC). This step marks a significant milestone in our commitment to providing a professional, compliant, and sustainable training platform for South African learner drivers and driving schools. Official Registration Details: As we continue to develop the simulator, this formalization allows us to better serve our customers, engage with partners, and ensure the Read more…

K53 Simulator and GTAT-5002 or GTAT-5001

K53 Simulator: A Beginner-Friendly Option for GTAT Hardware

We are excited to announce a new compatibility update for the K53 Simulator. Our software is being adapted to work as a beginner-friendly training option for the GTAT-5001 and GTAT-5002 driving simulator hardware (produced by GTEECN) out of the box. This shall allow driving schools to combine our specialized K53 training and testing software with these advanced hardware platforms. For new students, this integration serves as an ideal starting point. While the stock software included Read more…

k53 similator on microsoft store

An Important Update for Microsoft Store Users

We are writing to let you know about a temporary issue affecting the K53 Simulator on the Microsoft Store. A system glitch on Microsoft’s end is currently preventing us from publishing new updates and bug fixes. We have already contacted their support team and expect them to fix the issue soon. Due to this, new customers looking for the PC version should purchase the standalone EXE version instead, which is available directly from our website Read more…

K53 Simulator Awarded R100,000 in Marketing Credits to Support Growth

K53 Simulator Awarded R100,000 in Marketing Credits to Support Growth

We are pleased to announce that three weeks ago, the K53 Simulator was awarded R100,000 in marketing credits. This support was granted through a startup development program run by an international technology firm. These credits are to be directed towards increasing the visibility of the simulator, with the goal of reaching more learner drivers across South Africa. A broader user base allows us, amongst others, to gather valuable feedback, which is crucial for making continuous Read more…

A Contemplated Technical Update for k53 Simulator on Android

NEWS FLASH: A Contemplated Technical Update for k53 Simulator on Android

We are communicating a potential change we are currently contemplating for the Android version of our k53 simulator. We are running an experiment to switch the app’s color space from linear back to gamma on the Google Play Store and Huawei AppGallery versions. The motivation behind this experiment is focused purely on performance and wider accessibility. We are testing this change to see if it delivers a smoother, more stable experience for users on a Read more…

Boosting K53 Simulator Realism with a Game Controller

Boosting K53 Simulator Realism with a Game Controller

After over a year of the K53 Simulator launch, I am finally purchasing a game controller (or joystick) for a more nuanced testing. Until now, I have for the most part tested the PC version of the K53 Simulator using a keyboard. Well, while a keyboard works, any keen learner driver should soon realise that more sensitivity control (not natively supported by PC keyboard) becomes necessary, especial for Primary Vehicle Controls such as the steering Read more…

Issues with recent Microsoft Store updates

Issues with Recent Microsoft Store K53 Simulator Updates

Updates recently pushed to the K53 Simulator version at Microsoft Store turned out to have some material issue. On one second last update attempt, I realised I had unsuspectingly disabled a number of game objects that play crucial roles in random startups (visually and programmatically). On my last update attempt intended to remedy this (shortly after the first), I later realised I pushed an update that included IAP functionality that should on work on mobile Read more…

K53 Simulator Now Available for Xbox

K53 Simulator Now Available for Xbox

It has been around a month or so now since it has gone live on Xbox. While one can play the K53 Simulator on a PC using just the keyboard and still reap solid fruits, a game controller (which comes standard on an Xbox) must offer an even better vehicle steering experience amongst other kindred controls – not to mention those who may already own steering gears such as the Logitech G920. While not completely Read more…

K53 Simulator traffic

Subscriptions in error on the Microsoft version

The Microsoft Store version of the K53 Simulator was updated yesterday. While this update had interesting features such as the added mini circle, it seems I may have forgotten to disable the use of In-App-Purchases (only necessary for the Google Play Store version). I expect to push another update not very long to try and correct this suspected possibility. My apologies in advance for any Windows user who may be inconvenienced by this.

K53 Simulator Now Supports PayFast

K53 Simulator Now Supports PayFast

We’ve switched to PayFast as a main payment gateway for the K53 Simulator. This integration aims to provide our users with a wider range of convenient payment methods. With PayFast, users can now choose from various options to access the K53 Simulator (online or our EXE). Please note that while subscriptions for the online simulator can currently only be processed via credit or debit card to facilitate recurring payments, our downloadable EXE version offers additional Read more…